Despite the market’s nosebleeds, the p2e gaming economy has been in the positive hemisphere of sustainability and growth. In comparison to other economic sectors, the “traditional” gaming industry has fared well during previous recessions. On a large scale, during the Great Recession that started in late 2007, it was observed that the player’s engagement with the games was up by 3 hrs. per week at that time (2009)
Today, there are over 3.2 Bn gamers globally. On average, a gamer spends between $100-$200 per year on gaming. There is a lot of capital flowing in the gaming market and several blockchain-based gaming projects are trying to acquire a slice of it via integrating p2e models.
To know more about P2E Gameplay unleashed, access our TradeDog Insight Report in which you will find detailed information and analytical aspects including:
- PROJECT OVERVIEW
- 2022 GAMEFI SYNOPSIS
- APEX BLOCKCHAIN GAMES COMPARISON
- PLAYER INTERACTION MODELS IN FLAGSHIP P2E GAMES
- THE SANDBOX
- GODS UNCHAINED
- ALIEN WORLDS
- GOONS OF BALATROON
- IS THE PLAY TO EARN MODEL SUSTAINABLE?
- CLOSING THOUGHTS